If you want to avoid them, then do not include these Biomes. If you want to Farm Mimics then you want a Hallowed/Crimson/Corruption Biome built. So once you have blocks set and determined the biome of the area, enemies that are exclusively spawned by biome can spawn. In many cases the block decides the enemy that spawns, but Biome is also important. Their AI then tends to send them toward you. An enemy from the biome that block comes from will spawn just off screen, not even 1 and a half screens away. The type of enemy is based on the type of block available for spawning, based on a zone that is off screen. Even flying monsters seem to spawn from a block, unless they're harpies and certain others. When the game decides to spawn an enemy it looks for a nearby block that is on the ground, chosen randomly. The wiki has some insight into this, but I will tell you how to apply it and simplify it. If you are lazy and don't care about all this mechanical stuff, you might skip to Putting it Together but at least check my images for tips. These are the best ways to get rare accessories and weapon drops - for example from mimics - in Terraria. You can additionally speed up manual farming by simply making an area where enemies spawn in predictable places so that you can take them out fast, allowing more to spawn in their place. You can completely control this process and ensure that enemies spawn in the correct place, on your terms, and use traps or hazards like lava against them. That simple, though spawn rates are a little more complex. Something new players won't realize immediately is that the spawns in Terraria are based on blocks. You can re-purpose farming areas to suit your needs. Terraria: Spawn Mechanics Farming for Mimics, Weapons, and Materials Farming Mimics without using Souls of Light and Night is not so hard.
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